10.02.2005, 22:42:56
Marshall;date=Feb 10 2005, 01:37 PM Wrote:Indeed.
For this to work:
1. I need several people who have a specific language version of YR.
2. The appropriate pkt/csf updates need to be made so that I have a copy of each updated file in each language.
3. The people in part 1 need to add the csf/pkt to a copy of their langmd.mix file.
4. The people in part 1/3 need to run a short command line program I give them which will generate two patch files.
Once I get the patch files I can then write the installer to patch the end user's langmd.mix file. Similarly, the uninstaller can unpatch their langmd.mix file.
This is major pain in the ass, particularly with regard to updating the CP.
How feasable do you think the above will be?
The only other hope is if pd can modify the game to be more helpful.
What if missionsmd.pkt was placed loose (as well as another mod's pkt)? Would we still get the multiple listings problem?
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I believe that having missionsmd.pkt with another packet file causes the same problem but I'm not 100% on that. I think patching the users langmd.mix is a tidier solution to the csf and pkt problems and is more in line with how EA themselves patch the game (or rather patched the game...a whole one time).