or how about a warhead named [null] (instead of [] )
now it is a legal string
another option: reprogram the engine to look for some dummy warhead (like [emptyWH] or something ) instead of looking for an empty warhead
now it is a legal string
another option: reprogram the engine to look for some dummy warhead (like [emptyWH] or something ) instead of looking for an empty warhead
GAMEMD.EXE - the hidden part must be hacked