Haha, found the Abductor logic. It's Chrono Prisons. But that's sorta my point, if I was new to modding in general, and had no idea what a Chrono Prison was, how would I know that it is the Abductor logic?
I would happily join a team on sorting out the manual, but it would have to be that - a team. I don't have the time to rewrite the entire manual in a few days, but I'm able to do bits here and there.
Edit: I guess, if there was a complete list of what's been fixed, what's been added, and the relevant code (or directions on where to find it all), I could start the simple stuff straight away, it would only be the more complex features that I'd have to play with first to understand how it works. Or at the very least, to everything that's not in the existing manual.
I would happily join a team on sorting out the manual, but it would have to be that - a team. I don't have the time to rewrite the entire manual in a few days, but I'm able to do bits here and there.
Edit: I guess, if there was a complete list of what's been fixed, what's been added, and the relevant code (or directions on where to find it all), I could start the simple stuff straight away, it would only be the more complex features that I'd have to play with first to understand how it works. Or at the very least, to everything that's not in the existing manual.