13.01.2012, 16:07:46
There seems to be a .. gap in the community and PPM people don't tend to wonder over here to much.
This place does seem abit hidden away compared to the the likes of PPM, the lack of updates probably don't help draw attention that Ares deserves. (i couldnt even find a link to the forum on the main page but maybe thats just me).
I think pd was spot on with what he said, I also respect the fact that you do not want to release a buggy product, but I think in releasing 0.2 as a buggy Alpha or wtever, modders will use it, find bugs and the post them up (probably on PPM unless u.. and ppm push the new bug tracking system.. but I think this would just fall into place, people would almost be forced to report bugs and do it properly to continue on with there mods). I think this project mainly needs more of a spotlight and with people using it, this would happen.
Like I said there seems to be a gap in the community, if the modders and Ares could gel more it would help, but I think I covered that in the above.
Furthermore as you are probably aware, TS Rewire (http://www.moddb.com/mods/command-and-conquer-rewire) is a mod using Ares (relying on Ares) to port over Tiberian Sun to RA2 engine. TS still has a busy modding scene, especially considering its age and is the most popular game that is modded over at PPM. I think if you were to finish off implementing the last few TS logics to Ares (impressive what you have achieved already btw). Many more modders would flock over to use RA2 and Ares as there game base instead of the aged Tiberian Sun.
You may not see it or it may not be apparent how u would prefer, but everyone who mods (TS and RA2/YR) to any serious degree has there eye on Ares. Congratulations on what you have achieved already, but I think Ares has much more to offer and people just dont even realise it.
P.S. I think the manual should be part of the website
This place does seem abit hidden away compared to the the likes of PPM, the lack of updates probably don't help draw attention that Ares deserves. (i couldnt even find a link to the forum on the main page but maybe thats just me).
I think pd was spot on with what he said, I also respect the fact that you do not want to release a buggy product, but I think in releasing 0.2 as a buggy Alpha or wtever, modders will use it, find bugs and the post them up (probably on PPM unless u.. and ppm push the new bug tracking system.. but I think this would just fall into place, people would almost be forced to report bugs and do it properly to continue on with there mods). I think this project mainly needs more of a spotlight and with people using it, this would happen.
Like I said there seems to be a gap in the community, if the modders and Ares could gel more it would help, but I think I covered that in the above.
Furthermore as you are probably aware, TS Rewire (http://www.moddb.com/mods/command-and-conquer-rewire) is a mod using Ares (relying on Ares) to port over Tiberian Sun to RA2 engine. TS still has a busy modding scene, especially considering its age and is the most popular game that is modded over at PPM. I think if you were to finish off implementing the last few TS logics to Ares (impressive what you have achieved already btw). Many more modders would flock over to use RA2 and Ares as there game base instead of the aged Tiberian Sun.
You may not see it or it may not be apparent how u would prefer, but everyone who mods (TS and RA2/YR) to any serious degree has there eye on Ares. Congratulations on what you have achieved already, but I think Ares has much more to offer and people just dont even realise it.
P.S. I think the manual should be part of the website