Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Advanced AI?
#2
Scripted AI is fail. There's not much you can do unless you want to code the entire AI from scratch and in the process have thousands upon thousands of variables that the AI looks at so it 'learns' like the StarCraft AI.

The verdict is in: give it some cheat measures and make it mass units. Best way to do it. Besides, you'd have a ton of [General]/[AI] section tags to make unused... too much work to be honest.
I'm what Willis was talkin' about.
Reply


Messages In This Thread
[No subject] - by PaD - 02.11.2005, 21:56:21
RE: Advanced AI? - by VK - 12.06.2006, 15:25:11
RE: Advanced AI? - by Bobingabout - 12.06.2006, 16:04:03
RE: Advanced AI? - by -Kiith-Sa- - 12.06.2006, 18:30:48
RE: Advanced AI? - by Nighthawk - 12.06.2006, 18:50:50
RE: Advanced AI? - by Kiith-Sa - 13.06.2006, 07:14:28
RE: Advanced AI? - by Bobingabout - 13.06.2006, 09:39:13
[No subject] - by Fenring - 03.11.2005, 09:21:10
[No subject] - by DCoder - 03.11.2005, 10:32:26
[No subject] - by Bobingabout - 03.11.2005, 13:16:03



Users browsing this thread: 1 Guest(s)