24.09.2011, 07:07:46
After looking at the code, I can say I was right - AmbientDamage only works on Wave weapons and IsRailgun=yes . As far as I can see, FireballLauncher's particles deliver the damage, not its AmbientDamage, but since its Damage = 0, leaving AmbientDamage = 0 would make this weapon impotent as far as targeting is concerned.