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Dominator Clone for Meteor shower
#14
Although I don't know the specifics of how the one in the images was implemented, I'd suggest using an invisible animation that spawns the metlarge animation and has an appropriate SpawnCount= entry to create more than one meteor. The default metlarge animation itself has the tags you need on it, just don't forget to add it to the animations list. BTW, turn down the default damage on the meteor animations.
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Messages In This Thread
[No subject] - by Gravity - 03.09.2005, 01:31:52
[No subject] - by PaD - 03.09.2005, 09:33:32
[No subject] - by Guest - 03.09.2005, 12:53:09
[No subject] - by Guest - 12.09.2005, 01:40:25
[No subject] - by Bobingabout - 03.10.2005, 10:35:22
[No subject] - by wthigon - 12.09.2005, 01:41:13
[No subject] - by Guest - 17.09.2005, 16:49:18
[No subject] - by CNCM_BLITZ - 02.10.2005, 05:41:12
[No subject] - by CNCM_BLITZ - 07.10.2005, 22:39:06
[No subject] - by gravity - 18.10.2005, 15:07:52
[No subject] - by Guest_wthigon_* - 23.10.2005, 17:07:10
[No subject] - by Stardark - 26.10.2005, 22:10:57
[No subject] - by Tomo - 26.10.2005, 22:40:21
[No subject] - by Blade - 27.10.2005, 00:33:12
[No subject] - by CNCM_BLITZ - 29.10.2005, 03:39:41
[No subject] - by Blade - 02.11.2005, 02:06:51
[No subject] - by Bobingabout - 02.11.2005, 11:58:06
[No subject] - by AlliedG - 05.11.2005, 17:44:15



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