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Custom Foundations vs. War Factories
#2
Nice. I did same research some time ago too, so i was able to code 4x3 WF for Rewire. Anyway, i could not beat this unit jumping from ExitCoord to "2-cells-north-above F.O 10" but there is something to add: i have relized that SHP units or Vehicle with hover Locomotor are not doing so. :\

Gangster
Sorry for double post.
Quote:i could not beat this unit jumping
Not exactly true. You may set F.O 10 = 5,1 for Building with F.X=4,F.Y=3 but then unit may stuck in WF if you will build something on it by accident.

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RE: Custom Foundations vs. War Factories - by Guest - 03.04.2011, 06:50:41



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