13.10.2005, 20:49:38
I was trying to make a working nuke clone and i noticed a problem: when i made one almost 100% same as original it should be to work (same projectiles, weapons etc. , but different names and different mouse action) it did work, but when i changed the Payload=NukePayload tag to something else the Nuke caused an IE when the missile going down should appear.
This time I DID check all the coding and it IS ok, everything is as it should be . I even tried to change the WeaponType=NukeCarrier to something else and it worked then, but not when the Payload=NukePayload was modified. And i'm not the only one who's nuke clone doesn't work: Speeder also was trying to make one but it occured an IE in the same moment, so i think it has something to do with the RTB patch. :unsure:
This time I DID check all the coding and it IS ok, everything is as it should be . I even tried to change the WeaponType=NukeCarrier to something else and it worked then, but not when the Payload=NukePayload was modified. And i'm not the only one who's nuke clone doesn't work: Speeder also was trying to make one but it occured an IE in the same moment, so i think it has something to do with the RTB patch. :unsure: