04.10.2010, 15:16:54
This is the only round 4 fight I really have anything to say on (since most other issues I would argue for were killed in Round 3), so here goes.
For fight one:
Simple enough really, I'm not going to repeat arguments I've said at least three times already - basically, upgrades need improvements. That should be worth more than a hold fire function (though such a thing shouldn't be overlooked for future implementation).
Support #715, kill #461.
For fight two:
I agree with Blade's argumentation. The AI Enhancements request, even though it's good, is something that really should be combined with all the other various AI requests floating about. The return of silo functionality is something I'd rather see implemented (and would probably be more used) in the short-term than the Aggressive tag.
Therefore, my stance is support #607, kill #612.
For fight one:
Simple enough really, I'm not going to repeat arguments I've said at least three times already - basically, upgrades need improvements. That should be worth more than a hold fire function (though such a thing shouldn't be overlooked for future implementation).
Support #715, kill #461.
For fight two:
I agree with Blade's argumentation. The AI Enhancements request, even though it's good, is something that really should be combined with all the other various AI requests floating about. The return of silo functionality is something I'd rather see implemented (and would probably be more used) in the short-term than the Aggressive tag.
Therefore, my stance is support #607, kill #612.