Fight 1:
#461 would give the player more control over the behavior of his (dumb) units. I'd like to see both issues survive, but since that won't happen, I support #461.
Fight 2:
EDIT: Thinking about it, I don't really want either to die, but by now I tend to agree with Blade and Nighthawk that silos would bring a bit more to the table and 612 should rather be "sneaked in" when the other AI enhancements are implemented.
So I support #607.
#461 would give the player more control over the behavior of his (dumb) units. I'd like to see both issues survive, but since that won't happen, I support #461.
Fight 2:
EDIT: Thinking about it, I don't really want either to die, but by now I tend to agree with Blade and Nighthawk that silos would bring a bit more to the table and 612 should rather be "sneaked in" when the other AI enhancements are implemented.
So I support #607.