04.10.2010, 00:26:57
Damn. Fight one is difficult.
I'm going to go for [349] though, because it extends the use of aircraft. Aircraft, I've always thought, have never really been a core part of C&C - they're only useful for attacks, and need to constantly be managed to make them efficient, in contrast to the rest of your army which can be trusted to shoot at things whenever they see them. Aircraft have seemed like more trouble than their pricetag is worth.
Being usable as defence would make aircraft a much more attractive use of money, being able to defend a sizeable area without threat of retribution from non AA units.
Bodyguards is nice, but aircraft are nicer.
Support [349]
Fight two is easier for me, because multiple turrets would be fun. Consider the possibilities - The titular battleship, a MG turret and a Tank gun on the same vehicle, or Gigafortress styled defence, a pair of independent guns on the same vehicle is such a shiny idea to my eyes.
Support [510]
I'm going to go for [349] though, because it extends the use of aircraft. Aircraft, I've always thought, have never really been a core part of C&C - they're only useful for attacks, and need to constantly be managed to make them efficient, in contrast to the rest of your army which can be trusted to shoot at things whenever they see them. Aircraft have seemed like more trouble than their pricetag is worth.
Being usable as defence would make aircraft a much more attractive use of money, being able to defend a sizeable area without threat of retribution from non AA units.
Bodyguards is nice, but aircraft are nicer.
Support [349]
Fight two is easier for me, because multiple turrets would be fun. Consider the possibilities - The titular battleship, a MG turret and a Tank gun on the same vehicle, or Gigafortress styled defence, a pair of independent guns on the same vehicle is such a shiny idea to my eyes.
Support [510]