04.10.2010, 00:13:01
Fight one is very difficult for me... On the one hand, Gattling does need a fix. On the other hand, new types of stealth open a variety of new doors to modders which would ordinarily be closed (Destroyers hunting subs while Sensor Arrays hunt Stealth Tanks, most obviously).
But, because Gattling already sort of works in YR, I'm going to vote for new stealth types.
Support [525]
Fight two, I really don't give a damn. Allowing units to become phased will probably be used, as will parachuted=yes, but neither deliver something massively important imo.
As such I'd rather vote support of both of fight one's features.
But, because Gattling already sort of works in YR, I'm going to vote for new stealth types.
Support [525]
Fight two, I really don't give a damn. Allowing units to become phased will probably be used, as will parachuted=yes, but neither deliver something massively important imo.
As such I'd rather vote support of both of fight one's features.