16.09.2010, 00:57:33
(This post was last modified: 16.09.2010, 02:49:13 by WoRmINaToR.)
(15.09.2010, 15:26:14)AlexB Wrote: That's Teleporter=yes.
Oh yeah, that's right... thanks.
Anyways, I will definitely be testing this sometime. I want to help get this project moving again... this place has been so dead lately, it's depressing.
EDIT: Okay, something's not right here. I went ahead and tried to make a modified version of the regular original Lightning Storm superweapon (without cloning it!), and I used the following code:
Code:
[LightningStormSpecial]
UIName=Name:Storm
Name=Lightning Storm
IsPowered=true
RechargeVoice=00-I156
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=10
Type=LightningStorm
Action=LightningStorm
SidebarImage=BOLTICON
ShowTimer=yes
DisableableFromShell=yes
AIDefendAgainst=yes
SW.Range=60
Lightning.Duration=-1
Lightning.HitDelay=0
Lightning.ScatterDelay=120
Lightning.PrintText=Name:Storm
LineMultiplier=2
Light.Enabled=no
Text.Hold=SWT:OnHold
Text.Ready=SWT:Launch
Text.Preparing=SWT:Preparing
And I observed absolutely no difference whatsoever in the LS's behavior. I read the manual pretty carefully and I made sure to get the ares.dll and manual from the ft-superweapons branch.
So what the heck is going on?