14.08.2010, 19:03:50
Its now the only way likely to get implemented to have branching campaigns which is why I support it and random damage is such a trivial feature that won't make much of a difference at low levels or will be stupid if using extreme variation that I don't agree it should win out over it. Also, the masses aren't always right. At any rate I believe the cases have been made, lets just leave it at this unless anyone has any great insight or plans on posting the 50 great ways random damage will improve YR.