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DFD-R3: 349 vs. 718, 765 vs. 429
#8
Support #349. I have been dying for a feature like this since modder patches have been announced. This will take aircraft from a more backseat role to a viable front-line attack role, which is sorely needed since aircraft are almost a waste in YR. Crates are awesome, but they don't quite stack up against proper aircraft guard support.

Support #765. While I like the ideas put forth by 429, I don't feel it's quite as useful allowing structures to include a weapon of their own and a garrison as well. #765 allows for some interesting combinations for base defenses and tech structures. #429 is only really useful for supporting country specific superweapons, which can, alternatively, be worked around through an upgrade plug.
I'm what Willis was talkin' about.


Messages In This Thread
DFD-R3: 349 vs. 718, 765 vs. 429 - by Renegade - 11.08.2010, 01:42:28
RE: DFD-R3: 349 vs. 718, 765 vs. 429 - by mt. - 11.08.2010, 03:46:48
RE: DFD-R3: 349 vs. 718, 765 vs. 429 - by Speeder - 11.08.2010, 19:18:43
RE: DFD-R3: 349 vs. 718, 765 vs. 429 - by eva-251 - 11.08.2010, 19:48:50
RE: DFD-R3: 349 vs. 718, 765 vs. 429 - by MRMIdAS - 11.08.2010, 19:58:33
RE: DFD-R3: 349 vs. 718, 765 vs. 429 - by Beowulf - 11.08.2010, 21:57:50
RE: DFD-R3: 349 vs. 718, 765 vs. 429 - by AlexB - 03.10.2010, 01:21:33
RE: DFD-R3: 349 vs. 718, 765 vs. 429 - by DCoder - 03.10.2010, 20:37:19



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