06.08.2010, 18:40:03
Fight 1
A few weeks ago I thought about deglobalising the Engineer and implementing a new survivor system. I still like the idea.
Jumpjets aren't used much, but most mods seem to have buildings in them. Most mods that have buildings spawn survivors if one of these buildings is destroyed. The Survivor issue should reach more modders potentially.
Fight 2
Directional armor looks like a very un-C&C-ish issue and would fit a simulation game more than RA2. But it has it's merits, no doubt. Initial strength could be used to create units that are stronger and that can't be repaired/healed to full health anymore.
I like none of them but vote for the directional armor.
@mt.: You can of course comment on your own issues.
A few weeks ago I thought about deglobalising the Engineer and implementing a new survivor system. I still like the idea.
Jumpjets aren't used much, but most mods seem to have buildings in them. Most mods that have buildings spawn survivors if one of these buildings is destroyed. The Survivor issue should reach more modders potentially.
Fight 2
Directional armor looks like a very un-C&C-ish issue and would fit a simulation game more than RA2. But it has it's merits, no doubt. Initial strength could be used to create units that are stronger and that can't be repaired/healed to full health anymore.
I like none of them but vote for the directional armor.
@mt.: You can of course comment on your own issues.