04.08.2010, 15:45:14
Fight 1
The result is pretty clear. Even though the AI is no human and it doesn't think and thus would be unable to counter stealth attacks it is the better issue to implement. The AI targeting still needs to cheat in some cases or playing against the computer would be boring. Removing this would require a completely new AI and a lot of CPU power.
Fight 2
The FreeUnit limitation removal would benefit more modders and thus gets my vote. It is indeed sad that Westwood coded many functions in rather limited ways even if it would have been easy to support all types. These limitations are just stupid.
The result is pretty clear. Even though the AI is no human and it doesn't think and thus would be unable to counter stealth attacks it is the better issue to implement. The AI targeting still needs to cheat in some cases or playing against the computer would be boring. Removing this would require a completely new AI and a lot of CPU power.
Fight 2
The FreeUnit limitation removal would benefit more modders and thus gets my vote. It is indeed sad that Westwood coded many functions in rather limited ways even if it would have been easy to support all types. These limitations are just stupid.