29.07.2010, 22:59:25
Fight 1
Drones are just some kind of slaves that run or fly around and do stuff. Yet another issue. Let's wait for the real Slaves logic enhancement and not just for a special case like repairing.
Issue 322 names many issues all centering around NonVehicles. I concur that existing logic should be fixed first. Whether this is done by different flags for hijacking, lifting, repair or chronoporting (organics are killed by the Chronosphere), by having a Weight and Size check or whatever isn't that important, as long as it's working as expected.
Fight 2
Custom verses could indeed be used to create a similar effect. Weapons delivering less than X damage just get new 0% custom verses. Still it would be nice to define it on the unit, as it is a property of the specific unit and not the weapons. And it would reduce the number of places that need to be edited to achieve that effect.
I elect the multiple Factory= issue as it is soemthing new for C&C. There might be some problems to solve like the exit path, but all in all it seems like a fresh idea.
Drones are just some kind of slaves that run or fly around and do stuff. Yet another issue. Let's wait for the real Slaves logic enhancement and not just for a special case like repairing.
Issue 322 names many issues all centering around NonVehicles. I concur that existing logic should be fixed first. Whether this is done by different flags for hijacking, lifting, repair or chronoporting (organics are killed by the Chronosphere), by having a Weight and Size check or whatever isn't that important, as long as it's working as expected.
Fight 2
Custom verses could indeed be used to create a similar effect. Weapons delivering less than X damage just get new 0% custom verses. Still it would be nice to define it on the unit, as it is a property of the specific unit and not the weapons. And it would reduce the number of places that need to be edited to achieve that effect.
I elect the multiple Factory= issue as it is soemthing new for C&C. There might be some problems to solve like the exit path, but all in all it seems like a fresh idea.