Fight 1:
Support #1032
Kill #1115
I may be in a minority here, but I find more control over the number of start units of a certain type more useful than some extension to the parasite logic. The random nature of start units selection is rather annoying at times.
Fight 2:
Support #758
Kill #1158
Partial Immunity sounds interesting, this is like temporarily increased armor hardness.
The two spawns thing, well it would allow for something like a missile cruiser that also has an onboard copter, but i don't see myself using this.
Support #1032
Kill #1115
I may be in a minority here, but I find more control over the number of start units of a certain type more useful than some extension to the parasite logic. The random nature of start units selection is rather annoying at times.
Fight 2:
Support #758
Kill #1158
Partial Immunity sounds interesting, this is like temporarily increased armor hardness.
The two spawns thing, well it would allow for something like a missile cruiser that also has an onboard copter, but i don't see myself using this.