28.09.2005, 12:58:00
Actually, PKTs inside YROs don't cause glitches, as demonstrated by PaD and bobing (and even the official mappacks).
Let's recap the topic:
1. Multiple loose PKTs cause bugs.
2. PKTs inside YROs don't cause bugs.
3. Stock maps can be successfully refiltered, provided the custom PKTs append the preset mapfilters rather than override em.
4. YROs that are not loose are not parsed.
5. YROs can contain multiple maps.
What logically follows (my understanding, might be incorrect):
1. Using assault01.yro and assault02.yro would fix the problem of "maps are in the list, but no preview and can't play them", aka undownloaded mappacks having entries in the maplist - entries would only appear once the user has the mappacks.
2. Using .yro, when assault03.yro is released, the user can just drop it in his directory and play. Using .mix, he would have to wait for the modder to update the PKT inside his mod, and redownload the entire mod.
3. Can YROs contain other files except map/pkt? (Assault Mappack #2 contains terrain fixes which enable tunnels.) This is an important point for non-TX users...
4. PaD does not need to waste his time on dehardcoding the missionsmd.pkt reference.
Edit: Hmm, bobing beat me to it.
Let's recap the topic:
1. Multiple loose PKTs cause bugs.
2. PKTs inside YROs don't cause bugs.
3. Stock maps can be successfully refiltered, provided the custom PKTs append the preset mapfilters rather than override em.
4. YROs that are not loose are not parsed.
5. YROs can contain multiple maps.
What logically follows (my understanding, might be incorrect):
1. Using assault01.yro and assault02.yro would fix the problem of "maps are in the list, but no preview and can't play them", aka undownloaded mappacks having entries in the maplist - entries would only appear once the user has the mappacks.
2. Using .yro, when assault03.yro is released, the user can just drop it in his directory and play. Using .mix, he would have to wait for the modder to update the PKT inside his mod, and redownload the entire mod.
3. Can YROs contain other files except map/pkt? (Assault Mappack #2 contains terrain fixes which enable tunnels.) This is an important point for non-TX users...
4. PaD does not need to waste his time on dehardcoding the missionsmd.pkt reference.
Edit: Hmm, bobing beat me to it.