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DFD: 496 vs. 322, 768 vs. 475
#5
I support 322 over 496 because there are already plenty of spawn requests. NonVehicle in TS had a number of useful features to it but I'm sure there is already a request in the tracker about the hijacker aspect. It already prevents the hijacking as far as my limited testing has shown depite claims to the contrary, but it has lost the ability to prevent a carryall from picking it up as far as I understand. I've also seen talk of it preventing healing from repair vehicles but I've not observed that personally. The way I see it, Organic=yes seems to have replaced some of the nonvehicle functions so here is the breakdown I'd like if it doesn't already work this way...

Organic=yes, cannot carryall, cannot hijack, cannot repair (at all)... pretty much what NonVehicle was in TS.
NonVehicle=yes, cannot hijack (it already does this), no other feature.
CanCarryall=no, cannot carryall, no other feature.


Messages In This Thread
DFD: 496 vs. 322, 768 vs. 475 - by Renegade - 22.07.2010, 20:30:41
RE: DFD: 496 vs. 322, 768 vs. 475 - by reaperrr - 22.07.2010, 23:39:32
RE: DFD: 496 vs. 322, 768 vs. 475 - by Beowulf - 23.07.2010, 02:34:42
RE: DFD: 496 vs. 322, 768 vs. 475 - by mt. - 23.07.2010, 03:04:03
RE: DFD: 496 vs. 322, 768 vs. 475 - by Blade - 23.07.2010, 12:30:49
RE: DFD: 496 vs. 322, 768 vs. 475 - by MRMIdAS - 23.07.2010, 21:23:48
RE: DFD: 496 vs. 322, 768 vs. 475 - by Nighthawk - 24.07.2010, 03:00:36
RE: DFD: 496 vs. 322, 768 vs. 475 - by Renegade - 27.07.2010, 03:17:20
RE: DFD: 496 vs. 322, 768 vs. 475 - by AlexB - 29.07.2010, 22:59:25
RE: DFD: 496 vs. 322, 768 vs. 475 - by Renegade - 06.08.2010, 00:08:28



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