23.07.2010, 01:27:51
Fight 1:
#564 is only somewhat useful for mods with singleplayer missions (obviously), and even then it's mostly a cosmetical nice-to-have, since the main complaint is about the side-bar and EVA voice staying the same.
#275 is a small, nice and interesting feature. It would allow for a hidden "crazy fun" mode in an otherwise serious mod, for example.
Kill #564, support #275.
Fight 2:
I want #732 to survive, something like a pre-filled battle fortress would be nice.
#564 is only somewhat useful for mods with singleplayer missions (obviously), and even then it's mostly a cosmetical nice-to-have, since the main complaint is about the side-bar and EVA voice staying the same.
#275 is a small, nice and interesting feature. It would allow for a hidden "crazy fun" mode in an otherwise serious mod, for example.
Kill #564, support #275.
Fight 2:
I want #732 to survive, something like a pre-filled battle fortress would be nice.