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DFD: 503 vs. 765, 724 vs. 443
#2
Fight 1:
#503 isn't clearly enough defined IMO, and some of the stuff should be covered/possible to emulate by stuff like #504, #730 etc.

#765 is a reasonable request, you could for example have a bunker that has just a machine gun by default but can be garrisoned to improve its firepower.

So kill #503.


Fight 2:
#724 has a duplicate (#938 ) that is seemingly already assigned to DCoder.
Well, I consider the cameo order a minor, mostly cosmetical thing either way.

Issue #443 otoh is more or less obsolete as CloakingSpeed takes care of it, so the remaining request is essentially reduced to a way to control how long that unit stays visible (which would actually be useful).

Under these circumstances I'd say #443 should survive, even though it's title is completely misleading.


Messages In This Thread
DFD: 503 vs. 765, 724 vs. 443 - by Renegade - 22.07.2010, 20:28:48
RE: DFD: 503 vs. 765, 724 vs. 443 - by reaperrr - 23.07.2010, 01:14:07
RE: DFD: 503 vs. 765, 724 vs. 443 - by Renegade - 23.07.2010, 02:52:26
RE: DFD: 503 vs. 765, 724 vs. 443 - by Beowulf - 23.07.2010, 03:12:46
RE: DFD: 503 vs. 765, 724 vs. 443 - by MRMIdAS - 23.07.2010, 22:34:29
RE: DFD: 503 vs. 765, 724 vs. 443 - by WoRmINaToR - 23.07.2010, 22:38:20
RE: DFD: 503 vs. 765, 724 vs. 443 - by Renegade - 24.07.2010, 01:24:37
RE: DFD: 503 vs. 765, 724 vs. 443 - by Renegade - 27.07.2010, 02:54:00
RE: DFD: 503 vs. 765, 724 vs. 443 - by Renegade - 27.07.2010, 03:14:49
RE: DFD: 503 vs. 765, 724 vs. 443 - by AlexB - 29.07.2010, 17:41:56
RE: DFD: 503 vs. 765, 724 vs. 443 - by Renegade - 06.08.2010, 02:33:54



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