22.07.2010, 23:39:32
Fight 1:
Drones are kinda cool in Generals, but I imagine they would be tricky to implement.
NonVehicle is probably easier to implement, and has its uses as well.
Hm, I think I'll say kill #496, support #322. But tbh, I think both of them aren't interesting/useful enough to survive DFD up till the end.
Fight 2:
#768 only makes some sense if combined with randomized damage IMO, then it could be used for a "critical hit/lucky shot" system. #475 sounds troublesome to implement and may not be all that useful, but doesn't rely on another feature to be of use.
Hm, I like the basic idea of #768 more and random damage has survived the 1st round so I vote kill #475, but I think what I said about the issues in fight 1 applies here as well.
Drones are kinda cool in Generals, but I imagine they would be tricky to implement.
NonVehicle is probably easier to implement, and has its uses as well.
Hm, I think I'll say kill #496, support #322. But tbh, I think both of them aren't interesting/useful enough to survive DFD up till the end.
Fight 2:
#768 only makes some sense if combined with randomized damage IMO, then it could be used for a "critical hit/lucky shot" system. #475 sounds troublesome to implement and may not be all that useful, but doesn't rely on another feature to be of use.
Hm, I like the basic idea of #768 more and random damage has survived the 1st round so I vote kill #475, but I think what I said about the issues in fight 1 applies here as well.