21.07.2010, 13:33:32
1) I support #1020, because I think that a unit requiring power is a bit strange. As long as you aren't making a future mod with robots flying around (which is not what I do, so I don't have that much robots and cyborgs, but trees in my mod) the opposite is an nice graphics effect. If it wasn't power, but something like a supply limit, it'd get my vote, but what does power limit? In my opinion, it just reduces the usefulness of the assigned unit, not more.
2) I support #212, because I think that lack the infiltration weapon is just a graphical issue, while an AI improvement is a nice thing to discuss about. Being able of adding defence buildings to critical structures in addition to some units sounds fantastic.
2) I support #212, because I think that lack the infiltration weapon is just a graphical issue, while an AI improvement is a nice thing to discuss about. Being able of adding defence buildings to critical structures in addition to some units sounds fantastic.