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DFD: 773 vs. 461, 295 vs. 556
#2
Fight 1

As for the first two issues, they both are relatively trivial.

Issue 1: I'm gonna go for armor for walls on this one, then you can make some walls better than others. Thus actually have armored walls, and make something like Allied walls cheaper but weaker.

Issue 2: The hold fire ability seems too much like Age of Empires, not that that is a bad thing, but it doesn't seem too useful.

Support: [0000773] Armor for walls
Kill: [0000461] Hold fire


Fight 2

The next issues are more useful, but kind of confusing

Issue 1: I'm gonna go for ranged drain weapons since it opens up possibilities, I don't quite get the other one.

Issue 2: It seems that all he's asking for is just a way to specific turrets so it makes it easier to mix and match turrets. That just sounds like laziness IMO. The second part is about specifying a damaged image. Which seems a little better but not anything great.

Support: [0000556] Drain weapon with ranged weapon don't work
Kill: [0000295] Various Voxel-related settings



Yeah, I made a template for when I post about these now.
[Image: darkstormsmall.png]


Messages In This Thread
DFD: 773 vs. 461, 295 vs. 556 - by AlexB - 15.07.2010, 22:04:39
RE: DFD: 773 vs. 461, 295 vs. 556 - by Darkstorm - 15.07.2010, 23:41:46
RE: DFD: 773 vs. 461, 295 vs. 556 - by Blade - 15.07.2010, 23:47:28
RE: DFD: 773 vs. 461, 295 vs. 556 - by WoRmINaToR - 16.07.2010, 00:16:22
RE: DFD: 773 vs. 461, 295 vs. 556 - by MRMIdAS - 16.07.2010, 01:00:14
RE: DFD: 773 vs. 461, 295 vs. 556 - by Darkstorm - 16.07.2010, 03:52:06
RE: DFD: 773 vs. 461, 295 vs. 556 - by Beowulf - 16.07.2010, 11:48:21
RE: DFD: 773 vs. 461, 295 vs. 556 - by Striker - 17.07.2010, 16:32:30
RE: DFD: 773 vs. 461, 295 vs. 556 - by AlexB - 17.07.2010, 19:59:49
RE: DFD: 773 vs. 461, 295 vs. 556 - by Renegade - 18.07.2010, 21:20:11
RE: DFD: 773 vs. 461, 295 vs. 556 - by Renegade - 18.07.2010, 22:01:17



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