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DFD: 284 vs. 504, 336 vs. 1029
#20
Fight 1
#504 seems to have more use cases (and 284 has no friends), so i vote for that.

Fight 2
No issue is wanted that badly. Some people even want both to die. While it is a good idea to automate cameo generation this might be very complicated to implement. It would be better to enhance SHP Builder to bulk-iconify images. Issue #1029 should actually be faster to implement. I chose the lesser evil to live, #1029.

Btw: Turn.FreedomFighters is the hardest to implement right (AI will not consider neutral units as enemies) and the stupidest game-wise. Turn.Neutral could be (mis-)used to create a bunch of units for the remaining houses to capture (like with the KillDriver logic) and thus encourage players to act more aggressively.


Messages In This Thread
DFD: 284 vs. 504, 336 vs. 1029 - by Renegade - 04.07.2010, 17:10:30
RE: DFD: 284 vs. 504, 336 vs. 1029 - by jimmy3421 - 04.07.2010, 17:38:47
RE: DFD: 284 vs. 504, 336 vs. 1029 - by reaperrr - 04.07.2010, 21:42:38
RE: DFD: 284 vs. 504, 336 vs. 1029 - by Augusto - 04.07.2010, 18:08:52
RE: DFD: 284 vs. 504, 336 vs. 1029 - by FS-21 - 04.07.2010, 21:46:51
RE: DFD: 284 vs. 504, 336 vs. 1029 - by Orac - 04.07.2010, 23:04:19
RE: DFD: 284 vs. 504, 336 vs. 1029 - by Speeder - 04.07.2010, 23:19:21
RE: DFD: 284 vs. 504, 336 vs. 1029 - by MRMIdAS - 05.07.2010, 01:57:31
RE: DFD: 284 vs. 504, 336 vs. 1029 - by Drogan - 05.07.2010, 02:34:14
RE: DFD: 284 vs. 504, 336 vs. 1029 - by Blade - 05.07.2010, 11:20:48
RE: DFD: 284 vs. 504, 336 vs. 1029 - by cranium - 06.07.2010, 01:20:37
RE: DFD: 284 vs. 504, 336 vs. 1029 - by Beowulf - 06.07.2010, 05:30:23
RE: DFD: 284 vs. 504, 336 vs. 1029 - by Renegade - 06.07.2010, 18:52:59
RE: DFD: 284 vs. 504, 336 vs. 1029 - by AlexB - 06.07.2010, 20:34:38
RE: DFD: 284 vs. 504, 336 vs. 1029 - by DCoder - 08.07.2010, 18:27:44
RE: DFD: 284 vs. 504, 336 vs. 1029 - by Renegade - 08.07.2010, 19:11:28



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