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DFD: 285 vs. 626, 288 vs. 957
#13
Fight 1
I haven't heard many arguments against de-evolution and so many for airstrikes. This is hard... 285 is a good idea and it somehow goes hand in hand with unit change on promotion. It is very versatile: Mechs losing parts, Cyborg death, degradation into weaker units, (with small changes even resurrecting large units like CC3's Avatars/Tripods/Juggernauts [destroyed units may go neutral]). Air strikes are cool, but using a desingator to target infantry sounds weird. Support for classic A10 air strikes would be cool, as well as the circling plane targeting everything in its range, but this should rather be a super weapon. My vote is on #285.

Fight 2
This one is easier. Even though the proposed logic will be a lot of work and has found no supporters in the tracker so far (same with the armory in this respect), I vote for #957 as it has more fans here.

(Side note: It's hard to evaluate meta-arguments like the argument "there are arguments". How does one rate them?)


Messages In This Thread
DFD: 285 vs. 626, 288 vs. 957 - by Renegade - 03.07.2010, 18:10:01
RE: DFD: 285 vs. 626, 288 vs. 957 - by reaperrr - 03.07.2010, 20:17:47
RE: DFD: 285 vs. 626, 288 vs. 957 - by MRMIdAS - 03.07.2010, 20:19:27
RE: DFD: 285 vs. 626, 288 vs. 957 - by Beowulf - 03.07.2010, 22:56:48
RE: DFD: 285 vs. 626, 288 vs. 957 - by Speeder - 03.07.2010, 23:00:01
RE: DFD: 285 vs. 626, 288 vs. 957 - by jimmy3421 - 04.07.2010, 04:33:56
RE: DFD: 285 vs. 626, 288 vs. 957 - by Orac - 04.07.2010, 05:35:41
RE: DFD: 285 vs. 626, 288 vs. 957 - by Blade - 04.07.2010, 11:32:16
RE: DFD: 285 vs. 626, 288 vs. 957 - by Marshall - 04.07.2010, 21:59:39
RE: DFD: 285 vs. 626, 288 vs. 957 - by Drogan - 05.07.2010, 02:22:17
RE: DFD: 285 vs. 626, 288 vs. 957 - by AlexB - 05.07.2010, 21:49:56
RE: DFD: 285 vs. 626, 288 vs. 957 - by Renegade - 05.07.2010, 21:54:52
RE: DFD: 285 vs. 626, 288 vs. 957 - by DCoder - 08.07.2010, 18:17:55
RE: DFD: 285 vs. 626, 288 vs. 957 - by Renegade - 08.07.2010, 19:07:40



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