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SW Clones in 0.2?
#3
I think the community should decide that together, but in my opinion, these could be planned for 0.4, and SW clones could get a spot in 0.2:

0000733 CnC Gen Jarmen Kell(my request)
0000680 Chrono Prison logic
0000762 Hijacker mindcontrol interactions
0000460 Units to be stunnable by a stun weapon
0000986 VoiceIFVRepair= for each IFV
0000830 Customise skirmish game completion screen

Custom SW is the only remaning feature I need so I can switch from NP(my mod would broke I switched without SWs)
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Messages In This Thread
SW Clones in 0.2? - by ¥R M0dd€r - 26.06.2010, 20:20:36
RE: SW Clones in 0.2? - by DCoder - 26.06.2010, 20:28:15
RE: SW Clones in 0.2? - by ¥R M0dd€r - 26.06.2010, 22:58:53
RE: SW Clones in 0.2? - by WoRmINaToR - 27.06.2010, 00:14:54
RE: SW Clones in 0.2? - by ¥R M0dd€r - 27.06.2010, 00:58:10
RE: SW Clones in 0.2? - by Lt Albrecht - 27.06.2010, 01:14:49
RE: SW Clones in 0.2? - by Renegade - 27.06.2010, 05:38:30
RE: SW Clones in 0.2? - by Lt Albrecht - 27.06.2010, 12:34:38
RE: SW Clones in 0.2? - by ¥R M0dd€r - 27.06.2010, 15:50:23
RE: SW Clones in 0.2? - by DCoder - 27.06.2010, 18:58:08
RE: SW Clones in 0.2? - by 4StarGeneral - 29.06.2010, 02:41:54
RE: SW Clones in 0.2? - by Guest - 29.06.2010, 16:37:55



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