17.03.2010, 08:43:12
(This post was last modified: 17.03.2010, 08:45:13 by WoRmINaToR.)
well since the EMP logic here works better than that of NPatch, I will see what I can do about removing the no-longer-needed shrapnel weapon logics (for some reason with NPatch you couldn't have a weapon do damage and EMP at the same time; it was one or the other), but it would still be nice if you could look into at least some special-case way to disable/not induce the duration stacking when you do that rewrite in the future. I hate sounding like I'm demanding, but it really is a necessity for my mod's EMP feature to function properly. Maybe consider it more like a "please with a cherry on top?" kinda of thing 
and congrats for finding the Ares test build you mean? well it wasn't exactly a secret; there are links to it everywhere in the [[edited]]...

and congrats for finding the Ares test build you mean? well it wasn't exactly a secret; there are links to it everywhere in the [[edited]]...
