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Tileset names
#4
Now all this time I was thinking that there was a problem with some tiles I had made. DCoder told me in a post that the Except errors pointed to it and it made sense. But I decided to open the map, copy the whole map, make a new map, and paste centered and saved it under a new name. The new copy of the map had no buildings on it what so ever. The new map has run fine for 5 test plays. When I took the map and copied the structure list to that map and ran it I recieved except error as mentioned in a previous post. I had "created" a few buildings by using PhotoShop CS3. I have named my buildings CivilianN(#). These buildings show up in all theaters. So the question is, how can a building cause an error? Does the name mean that much? I know civilian buildings are named C(theater type) whatever.
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Messages In This Thread
Tileset names - by Nikademis Von Hisson - 19.01.2010, 21:22:53
RE: Tileset names - by Blade - 20.01.2010, 13:16:02
RE: Tileset names - by Renegade - 22.01.2010, 10:37:36
RE: Tileset names - by Nikademis Von Hisson - 22.01.2010, 15:46:03
Tilset names - by Nikademis Von Hisson - 20.01.2010, 14:57:28
except error question - by Nikademis Von Hisson - 21.01.2010, 21:14:42
RE: except error question - by Blade - 22.01.2010, 13:34:09



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