Hi guys i am here for some help i have adde a new building and made a shp for it i have uploaded the SHP here http://www.esnips.com/doc/43545edc-cb8a-...CACIVPOWEE
Here is the rules entry :
Here is the art entry
Please help me it isnt showing in final alert 2 yr
oh and yeah i did add it to the building types list
please help me tell me whats wrong ?![Bang head against wall Bang head against wall](https://forums.renegadeprojects.com/images/smilies/banghead.gif)
Edited by Renegade to fix the horrible, confusing lack of formatting.
Here is the rules entry :
Code:
[CIVPOWEE]
UIName=Name:CIVPOWEE
Name=Geothermal Plant;needs different Given Name to avoid editor confusion
BuildCat=Tech
Prerequisite=POWER,GACNST
Strength=1000
Armor=concrete
Adjacent=2
TechLevel=-1
Sight=5
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=500
Points=30
Power=1000
Crewed=no
Capturable=true
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
;DestroyAnim=GAPILEDM
MaxDebris=15
MinDebris=5
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
ThreatPosed=0 ; This value MUST be 0 for all building addons
ExitCoord=-64,64,0
GDIBarracks=yes
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=215,395,200
AIBuildThis=no
Spyable=yes
;WantsExtraSpace=yes ; gs This will look for a space AIBaseSpacing+1 when the computer places, but will settle for AIBasSpacing
ImmuneToPsionics=no ; defaults to yes for buildings, no for others
Image=CACIVPOWEE
LeaveRubble=yes
CanRetaliate=no
Code:
[CIVPOWEE]
Image=CACIVPOWEE
Remapable=yes
Foundation=3x3
Height=7
FreeBuildup=false
NewTheater=no
Please help me it isnt showing in final alert 2 yr
oh and yeah i did add it to the building types list
please help me tell me whats wrong ?
![Bang head against wall Bang head against wall](https://forums.renegadeprojects.com/images/smilies/banghead.gif)
Edited by Renegade to fix the horrible, confusing lack of formatting.