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Cellspread/Range
#5
@Renegade:
Eh, dunno. And oh, don't sign, ok.
Is my first time editing a wiki, but yeah, you can write an edited version.

It is calculated with Pythagorean/Distance formula though. I guess Distance formula is more correct, since it isn't about triangles. Doesn't take game code to confirm that, as it is accurate to the hundredth decimal, and I haven't tested it to the thousandth or more. But really, even if it wasn't distance formula, it still has the exact same results. Might as well just say that 2 isn't equal to 1 + 1; it's equal to 4 - 2. Tongue

I was providing an example with the 9.9 thing. The paragraph I wrote was to clarify exactly how distance for range and cellspread is calculated. Though I guess, implicitly, it does imply that the graph is wrong, but that wasn't the point.
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Messages In This Thread
Cellspread/Range - by patric20878 - 24.11.2009, 14:50:34
RE: Cellspread/Range - by Renegade - 25.11.2009, 02:30:50
RE: Cellspread/Range - by DCoder - 25.11.2009, 08:08:31
RE: Cellspread/Range - by Renegade - 25.11.2009, 23:09:31
RE: Cellspread/Range - by patric20878 - 25.11.2009, 23:18:50
RE: Cellspread/Range - by Renegade - 26.11.2009, 00:02:25
RE: Cellspread/Range - by patric20878 - 26.11.2009, 02:18:27
RE: Cellspread/Range - by Renegade - 26.11.2009, 03:43:42
RE: Cellspread/Range - by patric20878 - 26.11.2009, 05:50:53
RE: Cellspread/Range - by Renegade - 26.11.2009, 19:32:49
RE: Cellspread/Range - by patric20878 - 26.11.2009, 23:30:09
RE: Cellspread/Range - by Renegade - 27.11.2009, 03:49:04
RE: Cellspread/Range - by patric20878 - 27.11.2009, 16:24:55
RE: Cellspread/Range - by DCoder - 27.11.2009, 20:06:13
RE: Cellspread/Range - by Renegade - 27.11.2009, 21:15:46



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