24.11.2009, 14:42:39
(This post was last modified: 24.11.2009, 14:43:32 by patric20878.)
To confirm, MovementZone = Hover doesn't do anything.
The only reason why, when they both are used, is because the "Drive" Locomotor is actually the locomotor that makes a unit hover.
I did four hover tests with the grizzly battle tank.
MZ = Hover, Normal Locomotor (Doesn't Hover)
MZ = Hover, "Drive" Locomotor (Hovers)
MZ = Normal, Normal Locomotor (Doesn't Hover)
MZ = Normal, "Drive" Locomotor (Hovers)
Evidently, only the "Drive" locomotor makes it hover. MZ doesn't do crap.
DCoder > Crevio.
Crevio < DCoder.
I don't know why people call it the "drive" locomotor, I don't know what it is, and I don't know if people already know this, but obviously, it's more accurate to be called the Hover locomotor than the drive locomotor. And side note: the amphibious transport uses the same locomotor.
The only reason why, when they both are used, is because the "Drive" Locomotor is actually the locomotor that makes a unit hover.
I did four hover tests with the grizzly battle tank.
MZ = Hover, Normal Locomotor (Doesn't Hover)
MZ = Hover, "Drive" Locomotor (Hovers)
MZ = Normal, Normal Locomotor (Doesn't Hover)
MZ = Normal, "Drive" Locomotor (Hovers)
Evidently, only the "Drive" locomotor makes it hover. MZ doesn't do crap.
DCoder > Crevio.
Crevio < DCoder.
I don't know why people call it the "drive" locomotor, I don't know what it is, and I don't know if people already know this, but obviously, it's more accurate to be called the Hover locomotor than the drive locomotor. And side note: the amphibious transport uses the same locomotor.