16.11.2009, 21:57:07
If there is a code that wont allow projectiles to dont go thru buildings, you could make animated walls(exempel is AR2).
SubjectToTrenches - when to apply?
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SubjectToTrenches - when to apply? - by Renegade - 13.11.2009, 01:50:04
RE: SubjectToTrenches - when to apply? - by Bobingabout - 13.11.2009, 11:52:26
RE: SubjectToTrenches - when to apply? - by Blade - 13.11.2009, 15:27:24
RE: SubjectToTrenches - when to apply? - by Renegade - 13.11.2009, 17:18:41
RE: SubjectToTrenches - when to apply? - by DCoder - 13.11.2009, 21:14:59
RE: SubjectToTrenches - when to apply? - by Lt Albrecht - 14.11.2009, 01:10:57
RE: SubjectToTrenches - when to apply? - by Renegade - 14.11.2009, 02:15:29
RE: SubjectToTrenches - when to apply? - by Lt Albrecht - 14.11.2009, 12:28:08
RE: SubjectToTrenches - when to apply? - by Guest - 16.11.2009, 21:57:07
RE: SubjectToTrenches - when to apply? - by WoRmINaToR - 01.12.2009, 05:30:43
RE: SubjectToTrenches - when to apply? - by Renegade - 01.12.2009, 21:46:29
RE: SubjectToTrenches - when to apply? - by WoRmINaToR - 04.12.2009, 02:40:04
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