05.10.2009, 15:29:33
Translucent=yes animations are a significant source of lag. So is pathfinding, translucent particles, AI base placement... map load time depends on map size, amount of objects preplaced on it, AI/map scripting in it. Plenty more things can be a factor, but those are the most common.
(For testers, Ares provides a log and loading progress info text that might be helpful.)
(For testers, Ares provides a log and loading progress info text that might be helpful.)