06.12.2008, 20:35:41
(06.12.2008, 09:15:08)Nikademis Von Hisson Wrote: ok i read the MODENC on those items, does it mean the higher the number the more they will build & more money they will get???
You could do like some mods and just raise the 2 money ones, making the AI rich...
Quote:MultiplayerAICM=Raise to make AI have more money.
Quote:AIVirtualPurifiers=Raise to make the AI's harvested ore worth more, like the ore purifier building.
Quote:TeamDelays=Lower to make the AI build a new team quicker.
i.e. a high number means they'll take a long time to start building a new team (after old ones gone, or at game beginning).
lower number is generally better for AI.
Quote:TotalAITeamCap=Raise this, but not too much, and you could have the AI handling many teams at the same time.
Quote:DissolveUnfilledTeamDelay=Raise this if you enabled really large taskforces.
Otherwise, they might never be completed.
Quote:MinimumAIDefensiveTeams=Controls AI defense teams.
MaximumAIDefensiveTeams=
Don't raise too high, or you'll have a turtler AI.
But a little raise would be good IMO.
Quote:UseMinDefenseRule.Supposedly a yes makes it wait longer (until enemy is picked) to build defenses.
So I set to "no" and the AI will build defenses earlier (although I'm not sure of this one...).