12.11.2008, 19:59:32
(12.11.2008, 18:45:11)DCoder Wrote:Quote:something harder to do would be to allow firing different weapons at different targets, such as an APOC that's concentrating on shooting cannon fire at a building, can shoot down a Kirov, or some rocketeers without having to stop shooting at the building. i do see the dificulty in this though, as the "near impossible" range.Use DistributedFire=yes.
I'm pretty sure i've actually used that, and thats not what i meant
what distributed fire does, is fire a single shot, then retargets, waits a few frames then fires at the new target, even if you have Burst=8, it'll only fire a single shot, not 8. also, the AI seems to have issues when using it.
what i meant was, fire the cannon at 1 unit, while firing the missiles at another unit, so focusing on 2 units at once.