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Paradrops
#10
(10.11.2008, 06:00:21)Nikademis Von Hisson Wrote: ok, does this mean that you can give each country their own paradrop? And if so what do you attach this to?? Or is this a thought still in process??

LOL. Already done I bielive, in original RP and NP, and probably implmented already.

Quote:Nonetheless, opinions are requested!


As for the custom parachutes, I've been struck by an idea:

Giving each unit a Parachute= tag, much would work much like a Weapon=

It would specify speed, direction (locomotor), image, and expireanim (when its at ground), as well as tags for effects only. Perhaps it could even have a health this way.
These would allow for a lot of customizability, as you can simply add allowed tags and logic onto it.

As for sides and superweapons, give a tag on the [country] like DefaultParachute= , and on the [superweapon] a possible override Parachute=

To simplify:

1. [General] GeneralParachute= (Normal Parachute).

2. [ONECOUNTRY] DefaultParachute= (Default for all units of that country).

3. [Unit] Parachute= (Unit specific Parachute).

4. [Superweapon or plane] OverrideParachute= (Overrides all the parachutes of the units it parachutes out).


Each one will be overrided by the one below, this is a very sensible way IMO, and allows for max customization.
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Messages In This Thread
Paradrops - by DCoder - 22.09.2008, 20:16:54
RE: Paradrops - by MRMIdAS - 22.09.2008, 20:31:46
RE: Paradrops - by Marshall - 22.09.2008, 20:42:50
RE: Paradrops - by TheMan - 22.09.2008, 21:12:42
RE: Paradrops - by DCoder - 22.09.2008, 22:22:02
RE: Paradrops - by 4StarGeneral - 23.09.2008, 14:47:12
RE: Paradrops - by Guest - 23.09.2008, 18:56:02
RE: Paradrops - by Marshall - 23.09.2008, 19:55:05
RE: Paradrops - by Nikademis Von Hisson - 10.11.2008, 06:00:21
RE: Paradrops - by mt. - 11.11.2008, 00:27:46
RE: Paradrops - by Guest - 02.10.2009, 09:17:30



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