07.11.2008, 11:11:44
(This post was last modified: 07.11.2008, 11:16:43 by Bobingabout.)
i been missing an interesting conversation here
the sensible way should be enough, since you're specifying a type, allied factories ans soviet factories are still all just FactoryType=UnitFactrory, the only distinction is between land and sea factories.
if you really want a distinction between allied and soviet dogs, just add anther type, Type=AlliedDog etc
and lol @ headcrab, maybe i can use that in my mod?
my "kennel hack" as you call it, is just a cheat way i found to force units to come from certain factories, its also useful to help stop AI building a GI as soviets if you fucked up on AIMD.INI. (my kennel hack, because i'm the 1 who put up the kennel tutorial on revora a long time ago, which is what ren and D are using as a reference)
if you add the new factory type tags, the owner= hack doesn't need to exist anymore, because it can be done with the new tag. infact, the new tag would be preferable, because the reason why i asked for it in the first place was to allow a seperate build queue for allied units and soviet units if you own both factories. (rather than sharing the same queue, and having a build time multiplier applied)
as for cloning vats, what would be better imo, is instead of a ClonedAt= tag, you should probably add a factory type array on the cloning vats, eg Factory=AlliedBarracks, SovietBarracks, YuriBarracks, AlliedKennel, SovietKennel, YuriHeadCrabFarm
that way, the new cloning vat would be able to produce stuff from all those types.
the sensible way should be enough, since you're specifying a type, allied factories ans soviet factories are still all just FactoryType=UnitFactrory, the only distinction is between land and sea factories.
if you really want a distinction between allied and soviet dogs, just add anther type, Type=AlliedDog etc
and lol @ headcrab, maybe i can use that in my mod?
my "kennel hack" as you call it, is just a cheat way i found to force units to come from certain factories, its also useful to help stop AI building a GI as soviets if you fucked up on AIMD.INI. (my kennel hack, because i'm the 1 who put up the kennel tutorial on revora a long time ago, which is what ren and D are using as a reference)
if you add the new factory type tags, the owner= hack doesn't need to exist anymore, because it can be done with the new tag. infact, the new tag would be preferable, because the reason why i asked for it in the first place was to allow a seperate build queue for allied units and soviet units if you own both factories. (rather than sharing the same queue, and having a build time multiplier applied)
as for cloning vats, what would be better imo, is instead of a ClonedAt= tag, you should probably add a factory type array on the cloning vats, eg Factory=AlliedBarracks, SovietBarracks, YuriBarracks, AlliedKennel, SovietKennel, YuriHeadCrabFarm
that way, the new cloning vat would be able to produce stuff from all those types.