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VehicleCloning Logic
#17
i been missing an interesting conversation here

the sensible way should be enough, since you're specifying a type, allied factories ans soviet factories are still all just FactoryType=UnitFactrory, the only distinction is between land and sea factories.

if you really want a distinction between allied and soviet dogs, just add anther type, Type=AlliedDog etc

and lol @ headcrab, maybe i can use that in my mod?



my "kennel hack" as you call it, is just a cheat way i found to force units to come from certain factories, its also useful to help stop AI building a GI as soviets if you fucked up on AIMD.INI. (my kennel hack, because i'm the 1 who put up the kennel tutorial on revora a long time ago, which is what ren and D are using as a reference)

if you add the new factory type tags, the owner= hack doesn't need to exist anymore, because it can be done with the new tag. infact, the new tag would be preferable, because the reason why i asked for it in the first place was to allow a seperate build queue for allied units and soviet units if you own both factories. (rather than sharing the same queue, and having a build time multiplier applied)

as for cloning vats, what would be better imo, is instead of a ClonedAt= tag, you should probably add a factory type array on the cloning vats, eg Factory=AlliedBarracks, SovietBarracks, YuriBarracks, AlliedKennel, SovietKennel, YuriHeadCrabFarm
that way, the new cloning vat would be able to produce stuff from all those types.
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Messages In This Thread
VehicleCloning Logic - by Electro - 02.11.2008, 14:42:02
RE: VehicleCloning Logic - by MRMIdAS - 02.11.2008, 19:05:51
RE: VehicleCloning Logic - by Electro - 02.11.2008, 19:33:04
RE: VehicleCloning Logic - by hogo - 06.11.2008, 01:21:38
RE: VehicleCloning Logic - by Renegade - 06.11.2008, 04:54:29
RE: VehicleCloning Logic - by mt. - 06.11.2008, 06:32:23
RE: VehicleCloning Logic - by MRMIdAS - 06.11.2008, 09:43:35
RE: VehicleCloning Logic - by Renegade - 06.11.2008, 10:45:51
RE: VehicleCloning Logic - by MRMIdAS - 06.11.2008, 16:03:53
RE: VehicleCloning Logic - by DCoder - 06.11.2008, 18:52:16
RE: VehicleCloning Logic - by MRMIdAS - 06.11.2008, 21:11:04
RE: VehicleCloning Logic - by Black Shadow 750 - 06.11.2008, 21:22:12
RE: VehicleCloning Logic - by mt. - 07.11.2008, 00:09:22
RE: VehicleCloning Logic - by Renegade - 07.11.2008, 03:07:05
RE: VehicleCloning Logic - by mt. - 07.11.2008, 05:10:31
RE: VehicleCloning Logic - by Renegade - 07.11.2008, 09:37:53
RE: VehicleCloning Logic - by mt. - 07.11.2008, 20:42:20
RE: VehicleCloning Logic - by Bobingabout - 07.11.2008, 11:11:44
RE: VehicleCloning Logic - by MRMIdAS - 07.11.2008, 12:00:31
RE: VehicleCloning Logic - by Bobingabout - 07.11.2008, 13:01:15
RE: VehicleCloning Logic - by MRMIdAS - 08.11.2008, 12:16:23
RE: VehicleCloning Logic - by Bobingabout - 10.11.2008, 10:22:30
RE: VehicleCloning Logic - by MRMIdAS - 10.11.2008, 15:16:55
RE: VehicleCloning Logic - by Bobingabout - 12.11.2008, 11:23:07
RE: VehicleCloning Logic - by Renegade - 13.11.2008, 04:48:30
RE: VehicleCloning Logic - by Bobingabout - 13.11.2008, 11:56:24
RE: VehicleCloning Logic - by Renegade - 14.11.2008, 07:08:20
RE: VehicleCloning Logic - by Bobingabout - 14.11.2008, 11:01:40
RE: VehicleCloning Logic - by Blade - 14.11.2008, 14:27:46



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