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Veterancy Changes
#7
New Armor and Veteran levels are a nice concept, but this is how I look at it. You create new armor for GI Joe and able him to reach a new level of veteran status. He goes out chasing down a patrol of 12 tanks and a company of 250 men. He has top armor and new veteran status and will destroy all tanks & the men like hes on crack and without a scratch. Why not give a sniper rifle with a range of 1000, damage 10000 and then for elite weapon the bullet had a nuclear warhead. I've seen mods where they had juiced up troops and it becomes lame real fast. If you plan on making new vet status then you need to change the abilities by lowering the perks on the existing ones so you don't have superman running around. Why create new armor, does it really make any sense, there are enough crazy, worthless, stupid, moronic units, tanks, planes, and super weapons out there. Create things within the realm of reality. Cool graphics are nice, but...........:::yawn::::: they are not worth it.
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Messages In This Thread
Veterancy Changes - by DCoder - 17.10.2008, 20:12:32
RE: Veterancy Changes - by Dupl3xxx - 18.10.2008, 01:32:13
RE: Veterancy Changes - by Marshall - 18.10.2008, 11:13:23
RE: Veterancy Changes - by TheMan - 18.10.2008, 15:55:53
RE: Veterancy Changes - by DCoder - 18.10.2008, 18:49:57
RE: Veterancy Changes - by Bobingabout - 20.10.2008, 10:01:19
RE: Veterancy Changes - by Nikademis Von Hisson - 20.10.2008, 21:09:38
RE: Veterancy Changes - by MRMIdAS - 21.10.2008, 04:53:37
RE: Veterancy Changes - by Bobingabout - 21.10.2008, 10:03:17
RE: Veterancy Changes - by DCoder - 20.10.2008, 21:19:45



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