13.10.2008, 16:14:34
(This post was last modified: 13.10.2008, 16:18:04 by Bobingabout.)
PD is doing most of the coding, so its up to him to say really, but, going by what was already in Rockpatch 1.08, i'm guessing it'd be something like this:
SideGUI would probably be an overide of the default, and the countries are already listed under the [Sides] header.
so an example, if you wanted to create, lets say, a new yuri country, but it was vastly different, giving it its own side, call it the FourthSide as listed above for this demo, you'd add:
note: that the yuri GUI would need to be hacked anyway. since yuri has a special case GUI with files in Sidec02MD.mix, Sidec03.mix is a hack anyway, and unless PD codes it differently, the filenames are different.
SideGUI would probably be an overide of the default, and the countries are already listed under the [Sides] header.
Code:
[Sides]
GDI=British,French,Germans,Americans,Alliance
Nod=Russians,Africans,Confederation,Arabs
ThirdSide=YuriCountry
FourthSide=FourthCountry
Civilian=Neutral
Mutant=Special
so an example, if you wanted to create, lets say, a new yuri country, but it was vastly different, giving it its own side, call it the FourthSide as listed above for this demo, you'd add:
Code:
[FourthSide]
SideGUI=Sidec03.mix; or Sidec02.mix, since yuri's GUI is a hack in Sidec02.mix overide file Sidec02md.mix
UseYuriGUIFilenames=yes
EVA=Yuri
PowerPlant=YAPOWR
SurvivorDivisor=500
Crew=INIT
Disguise=INIT
BaseDefenseCounts=50,25,15
note: that the yuri GUI would need to be hacked anyway. since yuri has a special case GUI with files in Sidec02MD.mix, Sidec03.mix is a hack anyway, and unless PD codes it differently, the filenames are different.