01.02.2008, 20:53:25
DCoder Wrote:Common (InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes:
- MyEffectivenessCoefficient=, TargetEffectivenessCoefficient=, TargetSpecialThreatCoeffiient=, TargetStrengthCoefficient=, TargetDistanceCoefficient= can be set per-unit , if not set, the game will load the "MyEffectivenessCoefficientDefault=" and such from [General].
I have tried telling this to people for a while now, but they would not take it
Still, i think there is way more to the Threat logic than we think...