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New ArmorTypes
#14
Bobing, neither am I forcing you to use RockPatch2 if you feel it's too much work to adapt your mod to it, nor am I doing all these changes to piss you off.
Remember I started RP2 from scratch. Why should I implement two features, when one of them can emulate the other?

I know there will be a bit work involved to change a mod from RP/NP to RP2, but heck, ever thought of how much work it is for me to make it all possible? Tongue
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Messages In This Thread
New ArmorTypes - by pd - 01.12.2007, 12:58:32
RE: Feature Discussion: New ArmorTypes - by Blade - 03.12.2007, 11:26:03
RE: Feature Discussion: New ArmorTypes - by pd - 03.12.2007, 16:30:03
RE: Feature Discussion: New ArmorTypes - by pd - 03.12.2007, 21:43:02
RE: New ArmorTypes - by DCoder - 15.10.2008, 21:19:25
RE: New ArmorTypes - by MRMIdAS - 15.10.2008, 23:47:31
RE: New ArmorTypes - by Marshall - 15.10.2008, 21:39:16
RE: New ArmorTypes - by Marshall - 15.10.2008, 23:51:35
RE: New ArmorTypes - by MRMIdAS - 16.10.2008, 02:30:34
RE: New ArmorTypes - by DCoder - 16.10.2008, 06:28:26
RE: New ArmorTypes - by Marshall - 16.10.2008, 09:51:39
RE: New ArmorTypes - by Chrisse - 16.10.2008, 11:09:39
RE: New ArmorTypes - by Bobingabout - 16.10.2008, 11:45:16
RE: New ArmorTypes - by Guest - 16.10.2008, 14:39:52
RE: New ArmorTypes - by DCoder - 16.10.2008, 14:44:30
RE: New ArmorTypes - by Bobingabout - 16.10.2008, 15:05:43
RE: New ArmorTypes - by DCoder - 16.10.2008, 16:42:17
RE: New ArmorTypes - by Bobingabout - 16.10.2008, 17:32:35
RE: New ArmorTypes - by Bobingabout - 20.10.2008, 10:38:31
RE: New ArmorTypes - by DCoder - 20.10.2008, 11:53:10
RE: New ArmorTypes - by Bobingabout - 20.10.2008, 16:23:05



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