04.03.2007, 01:50:43 (This post was last modified: 04.03.2007, 02:03:16 by Bobingabout.)
CnCVK Wrote:
Quote:Attached is my except.txt
funny...
it really is attached.
CnCVK Wrote:
Quote:as i said, i never tried #0036, so, it could be a problem with that.)
try, pls
I will try your code.
it crashes in #0036 too. that except file is attached here
Quote:
Quote:Have you tried "AITargetingType=1" instead of 0
0 - 1 = -1 -> no ai targeting at all.
i'm sure if an AI had the superweapon, it might cause a problem, or they simply not fire it, but, i fired the superweapon, the AI didn't even have 1. the game IEs the moment you select a target.
Quote:If weapon used in EMPulseCannon, you must set Report value.
That's not really a good feature. Some modders may not want to use or have to set a sound on their superweapons. For example, I have a Meteor Storm as my Fire SW, and I don't want it making a sound while the weapon is firing as the weapon doesn't actually do anything, it just spawns animations and they does the rest.
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05.03.2007, 18:35:24 (This post was last modified: 05.03.2007, 18:36:03 by TheMan.)
Bob Wrote:it no longer leaves a radiation field..
I have some problems with coloured radiation to. Its like 50/50 if it going to spawn or not, I mean it spawn sometimes and sometimes not.
However FireSW need a fix, and it also need to fix so it can suicde ,I have posted it in the bug tracker..
Quote:That's not really a good feature. Some modders may not want to use or have to set a sound on their superweapons. For example, I have a Meteor Storm as my Fire SW, and I don't want it making a sound while the weapon is firing as the weapon doesn't actually do anything, it just spawns animations and they does the rest.
set it to dummy entry.
Quote:it can suicde
original TS EMP Cannon don't supported it
Quote:however, it no longer leaves a radiation field...
05.03.2007, 23:01:47 (This post was last modified: 05.03.2007, 23:03:57 by Bobingabout.)
CnCVK Wrote:
Quote:however, it no longer leaves a radiation field...
really?
i wouldn't state it otherwise.
if you want to try it yourself, i already posted the LNM code, so, test that, it should leave a blue radiation field with an ice immunity.(although, without my mod, its unlikly you should have anything immune to ice.)