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Need Help on Airstike clone
#1
im making an airstrike sw but
not bombing run. The Plane itself or the missile will limbolaunch itself at the targeted area

I dont know why when i got IE at middle of the loading when i put these
anything wrong?

Code:
[ICBM]
UIName=Name:ICBM
Name=ICBM
Primary=ICBMSuicide
DeathWeapon=ICBMCollision
Armor=special_2
RadarInvisible=yes
OmniFire=yes
ImmuneToPsionics=yes
ImmuneToRadiation=yes
BerserkFriendly=yes
UIName=Name:ICBM
Name=ICBM
Strength=400
Category=AirLift
TechLevel=-1
Spawned=yes; Created by another object and therefore not player controllable
LeadershipRating=10
Selectable=no
RadarInvisible=no
Sight=0
Landable=no
MoveToShroud=yes
PitchAngle=0; default is 20 degrees
Speed=15
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
Points=30
ROT=2
Crewed=no
Ammo=100
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=2
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=0; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
ImmuneToPsionics=yes
CanPassiveAquire=no; Won't try to pick up own targets
CanRetaliate=no; Won't fire back when hit
MoveSound=MigMoveLoop
DieSound=
CrashingSound=GenAircraftCrash
ImpactLandSound=GenAircraftCrash
LegalTarget=no

[ICBMSuicide]
Damage=1000
ROF=45
Range=6
Speed=100
Warhead=ICBMWH
Report=KirovAttack
OmniFire=yes
Projectile=CMJUMP
LimboLaunch=yes

[ICBMCollision]
Damage=80
ROF=45
Range=6
Speed=100
Warhead=ICBMWH
Report=KirovAttack
OmniFire=yes
Projectile=ICBMLaunch
LimboLaunch=yes

[ICBMLaunch]
Image=ICBM
AA=no
AN=no
Arm=2
ROT=8
Shadow=no
Proximity=yes
Ranged=yes
FirersPalette=yes
SubjectToCliffs=no
SubjectToElevation=no
SubjectToWalls=yes

[ICBMWH]
CellSpread=7
PercentAtMax=.02;used to be .8
WallAbsoluteDestroyer=yes
Wood=yes
Verses=100%,100%,100%,200%,100%,100%,60%,100%,8%,100%,100%
InfDeath=3
Sparky=no
Tiberium=yes
AnimList=NUKEANIM; SJM: This is once again the warhead-related anim
ShakeXlo=4
ShakeXhi=4
ShakeYlo=20
ShakeYhi=20

[ICBMSpecial]
UIName=Name:ICBM
Name=ICBM
IsPowered=false
RechargeTime=8
Type=NewSpyPlane
Action=ICBMPointer
SidebarImage=ICBMICON
ShowTimer=no
DisableableFromShell=no
SpyPlane=ICBM;incoming AircraftType, either the SpyPlane or the one performing an airstrike
SpyPlanesNum=1;amount of planes coming in
IsAirstrike=yes;default is no; if no, it will be a usual SpyPlane
Become the Ultimate General - Yuri's Revenge: Zero Hour
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#2
I thought of a better way to do a suicide strike. Use the EMPulseCannon logic with a weapon but make the projectile image your plane.

Simple. Tongue
I'm what Willis was talkin' about.
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#3
so limbo cannot used by it
hmm never thought that.

thx again
Become the Ultimate General - Yuri's Revenge: Zero Hour
[Image: sigyrzh.jpg]
Yuri's Revenge Zero Hour Mod Leader, visit my site at freedom studios. Click banner ^__^
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#4
I am making an airstrike that will shoot missles like in Generals. It charges in shoots its missles but doesn't stop moving and keeps flying straight across the map. Is this possible?

*clears throat* Is this possible?
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