Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bug with Gap Generator
#1
http://ppmsite.com/forum/viewtopic.php?t=20510

I already have the rotating gap generator (from MadHQ), but the problem is that it keeps getting overlapped by buildings that are "behind" it. Above is my original thread @ ppm

Here are some images of what I mean:

And this happens whenever any building is built up beside it
http://www. ppmsite.com/forum/files/04_140.jpg

This happens as a vehicle is coming out of the war factory
http://www. ppmsite.com/forum/files/03_902.jpg

It happens when any building is damaged
http: //www.ppmsite.com/forum/files/02_868.jpg

When the building is damaged the fire goes "in front of" the gap generator
http://www. ppmsite.com/forum/files/01_142.jpg

The reason for posting this here is because it also happens in vanilla YR 1.001 and the newest 1.002 version 8

Any Help appreciated Smile
Reply
#2
This is not a problem in the UMP, since you're using custom code, and happens in YR 1.001 as well...

Administrative Notice:

Moved
. For what it's worth, I believe you'll need to adjust the YSort via trial and error.

Worth playing: 1 | 2 | 3
Reply
#3
Links didn't work right - fixed

Thread: http://ppmsite.com/forum/viewtopic.php?t=20510

Images:

And this happens whenever any building is built up beside it
http://www.ppmsite.com/forum/files/04_140.jpg

This happens as a vehicle is coming out of the war factory
http://www.ppmsite.com/forum/files/03_902.jpg

It happens when any building is damaged
http://www.ppmsite.com/forum/files/02_868.jpg

When the building is damaged the fire goes "in front of" the gap generator
http://www.ppmsite.com/forum/files/01_142.jpg
Reply




Users browsing this thread: 1 Guest(s)