13.04.2008, 15:48:15
As I had promised a while ago... I finally posted several large tables of data at ModEnc, describing what objects load what flags from the INI files. It contains most of the objects already, and I plan to add the remaining ones in due time. They are all on their respective objects' pages, eg the table for InfantryTypes is at InfantryTypes. There are a few issues to iron out, but I hope this will help people already.
(How else would you know that BurstDelay0= which was so nifty in Firestorm has been moved to be a per-unit flag now, and still works correctly?)
(How else would you know that BurstDelay0= which was so nifty in Firestorm has been moved to be a per-unit flag now, and still works correctly?)