20.04.2011, 00:27:24
Based on a thread over at PPM, my curiosity in terrain types was peaked and I empirically tested tiles with different values for the terrain type set in TMP Editor to see what rulesmd.ini terrain type all the values correspond to. To my disappointment none of them represented Tiberium, Weeds or Wall terrain types and a value of 16 caused an IE so I didn't test any higher. Any exe guru want to see if any value does set a tile to these terrain types or can they only be assigned to a cell by way of an overlay?